Contact/Resume




Work Experience


CARTOON NETWORK - Infinity Train 
Color Supervisor, June 2019-July 2020
Supervising the background paint and color design. This involves planning ahead with keys, color scripts, and noting palette changes. I'm a part of breakdown meetings and supervise the final work that gets done. I also do some BG paint myself, when there is time!

CARTOON NETWORK - "Steven Universe", TV Show 
Background Painter, March 2019-June 2019
Painted backgrounds on pre-existing layouts in a graphic style. 

CARTOON NETWORK - "Infinity Train", TV Show 
Background Painter, March 2018-Present
Painted backgrounds on pre-existing layouts in a painterly style. 

DREAMWORKS TV - "All Hail King Julien", Netflix Series 
Visual Development Artist, Oct 2014-May 2016
Tasks included prop and set thumbnails, roughs, clean-ups, and model turnarounds. Occasional color and texture call outs, graphic design, illustrations, typography, color scripts, and other art needs for the show. 

NICKELODEON - "The Legend of Korra", TV Show 
Background Painter, April 2014-Aug 2014
Freelance Background Painter, Aug-Oct 2011, March 2014

Painted backgrounds on pre-existing layouts in a painterly style. 

LEAGUE OF GEEKS - "Armello", Digital Board Game 
Freelance Illustrator,  July 2014-September 2014
Created in-game card illustrations for a digital board game called Armello. Illustrations included animal characters acting in medieval fantasy environments.

DISNEY INTERACTIVE - "Disney Hidden Worlds Game", Social Game 
Artist, March 2013-March 2014
Painted and designed massive Disney “islands” for a Hidden Objects game. This included planning, layouts, color roughs, and clean final renders in color. Also painted hidden objects scenes, game assets, and helped direct outsourcing.  Worked closely with brand managers and art directors from Disney and Pixar to maintain the accuracy and quality of the original films. 

FANGAMER - Video Game Merchandise
Freelance Artist, June 2012-Present
Design posters inspired by video games.

ZYNGA - "Chefville", "Cafe World", Social Games
Artist, June 2011-June 2012
Took in game artwork from concept stages to finished assets using both painterly styles and clean vector art. Also played a part in developing the painterly style for Chefville, and created a large portion of the ingredient/dish art. 

KABAM -"Kingdoms of Camelot" Advertisements 
Marketing Artist, Summer 2010
Designed and painted advertisements for the Kingdoms of Camelot game.


Education

San Jose State University, CA, 2006-2011
- BFA in Animation/Illustration
- Cumulative GPA: 3.85


Skills

Proficient in Adobe Photoshop and InDesign
Basic knowledge in Adobe 
Illustrator, Flash, and Autodesk Maya

Other

Society of Illustrators Exhibitor, 2012

Webmaster for Shrunkenheadman Club (SJSU Animation/Illustration Club), 2009-10
Maintained the website, helped lead meetings, contacted and hosted professionals for lectures and workshops for a club of over 400 members.